https://bugs.winehq.org/show_bug.cgi?id=45177
Toni tonix64@inventati.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tonix64@inventati.org
--- Comment #1 from Toni tonix64@inventati.org --- The most relevant stuff I see is:
0138:fixme:d3d_shader:print_glsl_info_log 0(74) : error C7011: implicit cast from "int" to "uint" 0138:fixme:d3d_shader:print_glsl_info_log 0(74) : error C1115: unable to find compatible overloaded function "intBitsToFloat(uint)" 0138:fixme:d3d_shader:shader_glsl_validate_link Program 83 link status invalid.
and:
014c:fixme:d3d11:d3d_blend_state_create Per-rendertarget blend not implemented.