https://bugs.winehq.org/show_bug.cgi?id=56027
--- Comment #2 from Tom Maneiro tomman@gmail.com --- No savefile needed to reply the "multiple overlapping music tracks" - the issue can be easily reproduced on a completely new setup:
- Run the game (recettear.exe) - Quickly start a new game from the main menu. - The title screen BGM should stop playing, replaced by the in-game BGM. - Wait a minute or two - the in-game BGM should loop properly.
Unfortunately, under Wine's DirectMusic implementation, the title BGM doesn't stop playing right away until it finishes, and eventually the in-game BGM will stop playing too, leaving only the sound effects.
Tested again on 9.0-stable, and the behavior is perfectly reproducible there.