https://bugs.winehq.org/show_bug.cgi?id=32092
--- Comment #76 from Patrick Rudolph patrick1804@web.de --- Tested with: vanilla wine-1.9.6 SWTOR 4.3 OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD RV770 (DRM 2.43.0, LLVM 3.7.0) OpenGL core profile version string: 3.3 (Core Profile) Mesa 11.3.0-devel (git-37fc997) OpenGL core profile shading language version string: 3.30 32bit WINE PREFIX
I haven't applied Paul's proposed patch ! I can't reproduce the minimap mouse-over crash. I can't reproduce the resolution change bug. The game works fine for me.
I've run the crosstest.exe on Windows 7 and Nvidia ION and it reports D3DFMT_A8B8G8R8 as unavailable.
@Paul: Can you improve your test and try to actually create textures, offscreen-plain and rendertargets using D3DFMT_A8B8G8R8 ? Please do not use ok(FALSE, ... to print test results.
@all: Maybe it depends on the GPU and graphics driver in issue. Please report which GPU you are using and what driver you are using.