http://bugs.winehq.org/show_bug.cgi?id=28444
--- Comment #19 from Mitchell Keith Bloch bazald@gmail.com 2013-06-10 18:34:23 CDT --- Windows-side:
1. Download http://sourceforge.net/projects/zenilib/files/zenilib/0.5.1.0/zenilib_0.5.1.... 2. Extract zenilib_0.5.1.0_only-src.7z 3. In a shell, `cd zenilib` and then `multi-premake_sh.bat --build=all` 4. Open zenilib\build\vs2010\zenilib.sln 5. Pick your build target (The one I just reported on was Release x64) and build all. 6. You can then optionally delete the zenilib\build\ directory, or the extra files built by Visual Studio and zip up the zenilib\ directory.
Linux-side:
1. unzip zenilib.zip 2. cd zenilib/ 3. `wine32 Play\ game\ x32.exe` or `wine64 Play\ game\ x64.exe` assuming you built for Release, `wine32 Play\ game\ d32.exe` or `wine64 Play\ game\ d64.exe` otherwise. 4a. In the window that pops up, click on "Configure Video", then "OpenGL", then "Direct3D 9", then Apply. It will start to chug. To make it permanent, try to click on "Apply" in the lower-right corner when the option appears. 4b. To start in Direct3D9 instead, change "OpenGL" to "DX9" in zenilib/assets/config/zenilib.xml before running it for the first time.
Like I said, things seem to work on some level. Performance just goes bad when using Direct3D 9.