https://bugs.winehq.org/show_bug.cgi?id=54868
--- Comment #2 from Michael Cronenworth mike@cchtml.com --- Sorry, Alexandre. Thanks.
This update to the wine-staging patch is enough to fix it.
-- patches/wined3d-WINED3DFMT_B8G8R8X8_UNORM/0001-wined3d-Implement-WINED3DFMT_B8G8R8X8_UNORM-to-WINED.patch 2023-04-16 12:59:31.000000000 -0500 +++ new.patch 2023-04-19 16:14:39.193610089 -0500 @@ -18,7 +18,7 @@ }
+static void convert_x8r8g8b8_l8(const BYTE *src, BYTE *dst, -+ DWORD pitch_in, DWORD pitch_out, unsigned int w, unsigned int h) ++ unsigned int pitch_in, unsigned int pitch_out, unsigned int w, unsigned int h) +{ + unsigned int x, y; +