http://bugs.winehq.org/show_bug.cgi?id=12929
Wang Bin wangbinrobin@yahoo.com.cn changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |wangbinrobin@yahoo.com.cn
--- Comment #97 from Wang Bin wangbinrobin@yahoo.com.cn 2008-08-01 04:03:29 --- I debuged this issue when run Oblivion by wine, and found that when wine call "glTexBumpParameterfvATI", it will result to segment fault.
But when I run CounterStrike by wine, everything works fine. glTexBumpParameterfvATI being called not result to segfault.
should it be wine issue or fglrx driver issue?