http://bugs.winehq.org/show_bug.cgi?id=20041
--- Comment #71 from Starous starous@volny.cz 2012-10-24 16:05:02 CDT --- Created attachment 42252 --> http://bugs.winehq.org/attachment.cgi?id=42252 RC Cars winsock log
Hello,
unfortunately I have no ideas (according to comment #70) but I find maybe the same or similar bug in game RC Cars (older version of Smash Cars created by CREAT Studio).
I installed this game under Wine some time ago and it worked fine - except multiplayer modes.
Today I tried this game in multiplayer mode again after installing newest winsock patch from this - http://bugs.winehq.org/show_bug.cgi?id=31994 - but without success. So, I tried to do some simple debug and I found this game is using direct play dpnet.dll.
OK, I tried to find something related to this in Wine Bugzilla - and I found http://wiki.winehq.org/DirectPlayGames It looked greatly, so I installed native direct play according to this "manual" - but nothing happened.
I searched in Wine Bugzilla again and I found this bug (i.e. 20041) - it looks very similarly (for me) - in RC Cars winsock log are some records showing creating of some sockets which are closed without using them.
Is there some progress? I could do some small help e.g. in testing of new ideas on the RC Cars game. (But not so fast as I did yesterday when I was helping in solving of bug 31994 :-( )
I am thinking to try patches included in this bug - but they seems to be related to some old Wine version(s), so I am afraid they are not usable - or?
BR