http://bugs.winehq.org/show_bug.cgi?id=33459
Bug #: 33459 Summary: Dragon Age Origins crash with Framebuffer error Product: Wine Version: 1.5.28 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: scrimekiler@yahoo.fr Classification: Unclassified
Created attachment 44293 --> http://bugs.winehq.org/attachment.cgi?id=44293 wine backtrace when the crash occured
While playing Dragon Age Origins, I often have crashes with a framebuffer error :
"err:d3d:context_bind_texture >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glBindTexture @ /var/tmp/portage/app-emulation/wine-1.5.28/work/wine-1.5.28/dlls/wined3d/context.c / 1947"
With what debug options should I create a debug output log for this specific error ?