http://bugs.winehq.org/show_bug.cgi?id=11674
DL dredgingthelake@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dredgingthelake@gmail.com
--- Comment #333 from DL dredgingthelake@gmail.com 2013-09-25 01:30:58 CDT --- Deus Ex Human Revolution benchmarks:
Vanilla benchmarks:
wine-1.7.1 vanilla = 72 fps (glitches)
wine-1.7.1 vanilla + threaded-opts = 115 fps (glitches)
wine-1.7.1 vanilla + threaded-opts + StrictDrawOrdering = 51 fps
CSMT benchmarks
wine-1.7.1 csmt disabled = 75 fps (glitches)
wine-1.7.1 csmt enabled = 120 fps
wine-1.7.1 csmt disabled + threaded-opts = 115 fps
wine-1.7.1 csmt enabled + threaded-opts = 114 fps
Given that StrictDrawOrdering is required to remove rather bad graphical glitches, the performance improvement from Vanilla to CSMT is 51 to 120 fps or a 235% performance increase. The big gain is from not having to use SDO in this game since threaded-opts alone approaches CSMT performance (115 fps)
As a side note, the older buffer hack gets around the same performance as vanilla + threaded-opts but has the same graphical glitch issues.
In contrast, I did not notice any performance improvements for CSMT with Skyrim although the older buffer hack did result in a 200% performance increase. This was with an older version of wine (1.5.30) so perhaps there has been a regression for Skyrim, though.