http://bugs.winehq.org/show_bug.cgi?id=27758
--- Comment #6 from Xpander xpander0@gmail.com 2011-08-31 11:40:28 CDT --- (In reply to comment #5)
(In reply to comment #4)
is there any fix planned for this(if its wine related) or just have to buy nvidia?
For the general case, you might have better luck with the r300g an r600g drivers. Performance is worse than with fglrx, but spec compliance tends to be better. If you believe there's a bug in Wine, please open bugs for specific problems, this one is way too broad.
Also, note that messages like "Vertex shader(s) linked, fragment shader(s) linked." are harmless. Fglrx is a bit spammy and writes things to the GLSL infolog even when shader compilation succeeds. We try to filter some of it, but the messages change slightly between versions, so it's no use.
thx you so much for more detailed info. since opensource drivers lack a lot of performance i have to use fglrx drivers for now. But i guess its just better to buy nvidia then to save the nerves. Hope opensource drivers get better performance in future and hope fglrx will get the nasty bugs fixed then.