https://bugs.winehq.org/show_bug.cgi?id=43190
--- Comment #3 from Matteo Bruni matteo.mystral@gmail.com --- (In reply to Fabian Maurer from comment #2)
Native d3drm.dll is preferred. See DllMain() in dlls/d3drm/d3drm_main.c
I see. What's the reason behind this exception?
Generally it means that the builtin library isn't quite feature complete or otherwise up to the task.
There are more that do the same (e.g. d3dx9, d3dcompiler, dmusic, ...) and ideally they would switch to preferring builtin when they become good enough.