http://bugs.winehq.org/show_bug.cgi?id=31018
Bug #: 31018 Summary: OpenGL OBJ Viewer Demo crashes when opening an object Product: Wine Version: 1.5.7 Platform: x86 URL: http://www.dhpoware.com/downloads/GLObjViewer.zip OS/Version: Linux Status: NEW Keywords: download, source Severity: minor Priority: P2 Component: msvcp AssignedTo: wine-bugs@winehq.org ReportedBy: austinenglish@gmail.com CC: piotr.caban@gmail.com Classification: Unclassified
Created attachment 40713 --> http://bugs.winehq.org/attachment.cgi?id=40713 WINEDEBUG=relay,seh,tid,msvcp90 wine GLObjViewer.exe Content/Models/cube.obj >> ~/log.txt 2>&1
Next after bug 24144. The app will crash in current wine, but winetricks vcrun2010 works around it. There is no stub listed in the backtrace.
austin@aw25 ~ $ du -h GLObjViewer.zip 288K GLObjViewer.zip austin@aw25 ~ $ sha1sum GLObjViewer.zip 03a0eb2f2d4df0e50c0a4ef71b6c72b3b222a962 GLObjViewer.zip
To reproduce, download, extract, and run: wine GLObjViewer.exe Content/Models/cube.obj
if you only set msvcp100 to native and leave msvcr100 as builtin, the app won't crash, but the texture doesn't render. That's a separate issue, and I don't really want to file a bug with mixed native/builtin components.