https://bugs.winehq.org/show_bug.cgi?id=44893
Bug ID: 44893 Summary: SKSE64 fails to initialize correctly Product: Wine Version: 3.5 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: labmailssadur@gmail.com Distribution: ---
SKSE64 complains about failing to allocate "trampoline" and subsequently fails, even though the game itself (Skyrim SE) still launches.
Steps to reproduce:
1. Set up a 64-bit prefix. 2. Install Skyrim Special Edition via Steam. 3. Install SKSE64. 4. Launch SKSE64 (via Mod Manager, such as MO, or directly, doesn't matter) 5. Watch SKSE64 complain about said "trampoline".
This occurs whether you try to launch a modded or unmodded game, although when trying to launch an instance that relies on SKSE64 (such as SkyrimSE with SkyUI), the game is unable to proceed into its loding screen, but doesn't complain about it.
I tried to find an issue report or something similar, but didn't find one, so I am assuming this is an issue with Wine.
Further info: Tested SKSE64 version 2.0.6 on SkyrimSE Runtime 1.5.23.0.8