http://bugs.winehq.org/show_bug.cgi?id=35587
--- Comment #11 from Riccardo c10ud.dev@gmail.com --- I'm not entirely convinced this is a "plain" wine bug.
Here's game debug when sound is loaded:
000010.605| 0.0000kb| 0.0000kb added| ALWAYS| CreateParticleSystemManager 000011.518| 0.0000kb| 0.0000kb added| ALWAYS| CreateAudioManager: Create audio manager FMOD. 000062.177| 0.0000kb| 0.0000kb added| ALWAYS| FMOD: Attempting to load localized audio for ...
Notice the >50s delay for FMOD instancing. Now, all the wine debug I gathered doesn't show any section hanging or giving weird errors. Is there any other game using FMOD out there? Or any test program that shows this behaviour?