http://bugs.winehq.org/show_bug.cgi?id=14338
--- Comment #3 from Athrun samurai_no_densetsu@yahoo.es 2008-07-14 14:53:16 --- (In reply to comment #1)
We'll need some more information here:
-> Is there a downloadable demo of the game?
There is one, but it will not aid with this issue as it only happens under certain conditions that the demo can't reproduce, issue happen on last levels of the game.
-> Steps to reproduce the problem. Try to isolate the crash as good as possible(ie, "Play the game for 5 hours and it will probably crash" sort of bugs are unlikely to be looked at)
This game uses video plugins, some are hardware accelerated while other relies on drawStridedSlow to draw several effects, issue is with the hardware accelerated ones, Vodoo 1-2 D3d v4 and D3d i740 windows 98. Crash happens on any complex scene in which lava becomes visible on screen (see attached screenshot), graphical thread seems to hang after three to seven seconds, but sound background keeps running fine. Assuming that there is two scenarios full of lava in this game it will be good if this can be fixed, because almost any player will experience this.
Also plugins that relies on drawStridedSlow does not suffer this issue, but using them makes the game almost unplayable, as when a torch, candle or fire becomes on screen frame rate drops under one frame per second.
-> Information about your graphics card and driver
Tested with Geforce 7600GT with 169.09 Nvidia proprietary driver, and no problems to run other games.