http://bugs.winehq.org/show_bug.cgi?id=14717
--- Comment #185 from Raymond superquad.vortex2@gmail.com 2011-10-26 19:06:25 CDT --- (In reply to comment #180)
Just a note: Plants vs Zombies (demo at http://www.fileplanet.com/199524/190000/fileinfo/Plants-vs-Zombies-Demo) uses a number of different sample rates for its sound effects, so makes a pretty good test case for resampling issues.
it seem all .wav are 44100Hz mono and the game request for DSBCAPS_CTRLFREQUENCY , the application can change the pitch of the sound during playback back at any time
it is unlike foobar2000 resampling