https://bugs.winehq.org/show_bug.cgi?id=25386
--- Comment #8 from Vincent Beers VincentBeers@gmail.com --- No terminal output is given at any point while the game is running. The window itself becomes unresponsive, however.
I noticed something else:
The amount of time the game freezes gets shorter as you keep playing. At first it froze for 15 seconds between a around. The round after it was 7 seconds, the one after it 5. After that, the delay seems to fluctuate between 1-2 seconds.
But any fresh new events/actions seem to make it freeze up for a longer while again. Opening the pause menu made it freeze 5 seconds. An automated piece of interaction between some of the characters made it freeze for 20 seconds.
Restarting the game makes these freezes take up their maximum time again.