https://bugs.winehq.org/show_bug.cgi?id=49238
Bug ID: 49238 Summary: Oblivion: No sound/music, and mouse response is mixed up Product: Wine Version: unspecified Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: packagemonkey@yahoo.com Distribution: ---
Created attachment 67248 --> https://bugs.winehq.org/attachment.cgi?id=67248 Log using the recommended debug flags
Background: I had Wine and a lot of games working on my previous Gentoo Linux system. I built my latest system on Arch Linux, and am running Wine 5.9.
I just got my sound problems with Wine resolved for the most part (missing lib32-* packages from multilib), but Oblivion is being stubborn. When I start OblivionLauncher.exe, it plays music; but once I select Play (or run Oblivion.exe directly), the game is silent. The only errors I see now (with normal WINEDEBUG) are:
98525.897:0024:err:winediag:MIDIMAP_drvOpen No software synthesizer midi port found, Midi sound output probably won't work. 98525.913:0024:err:gstreamer:gstdecoder_init_gst Failed to query duration. 98531.821:00f8:err:quartz:DSoundRender_SendSampleData 0 98531.821:0024:err:gstreamer:gstdecoder_init_gst Failed to query duration. 98531.986:00f4:err:quartz:DSoundRender_SendSampleData 0
The second problem is that once the game menu becomes visible, the mouse pointer moves *mostly* in the direction opposite from the mouse motion (e.g., dragging down & right toward Exit moves up and to the left). Note that this is NOT the "y-axis inversion", as I always have that selected and it affects only in-game visual panning up and down, not actual mouse pointer action; also, the x-axis is reversed as well. This does not happen in OblivionLauncher or any other game.