http://bugs.winehq.org/show_bug.cgi?id=58321
--- Comment #6 from Craig Schulstad craigaschulstad@gmail.com --- Remi Bernon,
I did execute the update command, but as I suspected the library was already on my virtual machine. So after resetting and then updating the virtual machine to utilize Wine 10.9, the process still fell over. For your reference, I am attaching another log showing the execution of the libEGL update, the location on the disk of the "libEGL.so.1" library, and the output of launching the game application.
What it looks like is that I will just await the update of the win32U.dll in the next release to address the NULL issue and give it another go.