https://bugs.winehq.org/show_bug.cgi?id=47449
Olivier F. R. Dierick o.dierick@piezo-forte.be changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |INVALID
--- Comment #12 from Olivier F. R. Dierick o.dierick@piezo-forte.be --- (In reply to Seth from comment #10)
There's another problem with it, that the DirectX9 wrapper isn't converting calls to DirectX9 like it does in Windows. I believe the graphical bug was due to installing GDIPlus in Winetricks.
Hello,
I confirm the issue with native gdiplus (see attached screen shot). It renders the game completely unplayable because when going outside of the building nothing is visible (only the purple background and rainy fog are visible - no characters, ground tiles or objects).
Setting gdiplus back to builtin (or simply removing the gdiplus dll override altogether) in winecfg fixes the issue in an existing wineprefix.
The use of DLL overrides is not normal use of Wine. They are only workaround for wine bugs where the builtin component doesn't work. The game works fine with builtin gdiplus and native gdiplus is not required.
A developer might be curious to know why it doesn't work with native gdiplus, but for this bug tracker rules, the bug is invalid.
The other issues (the game not working with wine-mono and builtin dx8vb) should be reported separately.
Regards.