https://bugs.winehq.org/show_bug.cgi?id=11633
--- Comment #15 from fjfrackiewicz@gmail.com --- (In reply to fjfrackiewicz from comment #13)
(In reply to Béla Gyebrószki from comment #12)
OP, could you test again if the problem is still present with current Wine versions (1.5.22 or newer)?
I am not the OP but running version 2.1.233 of Blood II with "wine BLOOD2.exe" I get the following:
the launcher sounds do not loop in-game conversations tend to sometimes get cut off at the end of a given character's sentence.
Running Wine 1.9.12 Staging with the GOG.com version of Blood 2 with the Nightmares expansion pack turned off.
By the conversations getting cut off what I mean is that a character will be speaking their lines and then another character will start speaking their lines prematurely and, thus, cutting off the rest of the previous character's spoken line.