https://bugs.winehq.org/show_bug.cgi?id=25857
--- Comment #24 from Paul Gofman gofmanp@gmail.com --- Created attachment 53869 --> https://bugs.winehq.org/attachment.cgi?id=53869 Patch fixing F.E.A.R. with Wine builtin d3dx
I've tested demo version of F.E.A.R. game (listed somewhere in the bugs which depend on this one; downloaded from here: http://files.downloadnow.com/s/software/10/42/42/12/fear_spdemo_en.exe?token...). It finally worked for me with preshader implementation attached previously, but after a few more unrelated fixes to d3dx, namely: - SetValue support for setting texture; - IsParameterUsed returning true; - support for shared parameters in effects.
I am attaching a cumulative patch (which includes preshaders and all these fixes) in case someone will want to test it (or some other game).