http://bugs.winehq.org/show_bug.cgi?id=22922
Wylda wylda@volny.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |wylda@volny.cz
--- Comment #2 from Wylda wylda@volny.cz 2010-06-15 10:36:44 ---
I tested this game under wine-1.2-rc3-43-gba9ec15 and didn't see any graphical corruptions (nvidia GT240 v195.36.24) nor performance problems.
But the console is permanently flooded by: err:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glPointSize(...); @ state.c / 1511
Henri, do i remember correctly that err: ain't fixmes and should be reported?