https://bugs.winehq.org/show_bug.cgi?id=54436
--- Comment #12 from kolAflash kolAflash@kolahilft.de --- (In reply to Rafał Mużyło from comment #11)
Well, it just might be that those out of memory errors are actually the program running out of virtual mapping space.
There's a 4GB limit on that for 32bit apps, once you hit that crashes are some of more straightforward effects possible.
That thought also came to my mind. But how can this be related to the changes between Wine 7.8 and 8.0?
May it be the Wine d3dx9 dlls using more space when loaded into the applications memory?
If yes, is this happening kind of deliberately? (saying: is this a somehow accepted change, because that additional memory is needed to implement new stuff)
Or is this maybe a limited memory leak, so there's really something broken? (limited, so it just crashes the 4 GB but not much more, so it neither affects 64 bit applications nor consumes all the systems memory)