http://bugs.winehq.org/show_bug.cgi?id=19897
--- Comment #1 from Jörg Höhle hoehle@users.sourceforge.net 2009-09-03 04:26:27 --- Created an attachment (id=23400) --> (http://bugs.winehq.org/attachment.cgi?id=23400) trace snippet from InitAdapters; WGL init; GDI init; GL init-> crash
test.winehq.org does not hold 1.1.24 data any more, but I checked my old files and some d3dx9_36 test crashed in InitAdapters() then already (and still do in 1.1.28).
The attached trace snippet from 1.1.28 shows how WGL manages to locate its 7 functions, afterwards GDI is initialised prior to GL (should it happen at that time?) and the crash occurs attempting to wglGetProcAddress() the first GL function in the list: 'glAccum'.
This log was cleared from concurrent access to the registry and fonts from thread 000d.