https://bugs.winehq.org/show_bug.cgi?id=43865
--- Comment #5 from luc.bournaud@hotmail.fr --- This work ! But without applying "CHAPTER 4: Running the game" (with x3d_platform=1, LoL return a DirectX error... and the output show a error when binding a texture). LoL also work without the virtual desktop but with bad performances (15 instead of 30 FPS, and with lot of freeze out of fights).