http://bugs.winehq.org/show_bug.cgi?id=11499
Summary: sound effects not played correctly Battlefield 1942 Product: Wine Version: 0.9.54. Platform: All OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-dsound AssignedTo: wine-bugs@winehq.org ReportedBy: jeffzaroyko@gmail.com
wine-0.9.54, Ubuntu 7.04
When playing Battlefield 1942 with audio set to either oss or alsa, sound effects are not played correctly, some are not audible, some sound muffled or cut short at the start and end.
I've searched through bugzilla for "dsound" "directsound" and "sound effects" but I haven't been able to spot anything similar to this. I did try the patch on bug 9358 but if anything, subjectively it seemed worse.
I also tested the demo for bug 7755 but didn't find any problems with sound effects.
I've created a log of WINEDEBUG=+dsound, it's 80+ MB uncompressed for loading the game, loading a level and firing a weapon and then exiting immediately. The log does mention "Buffer starting or buffer underrun" - I don't know if this message is normal though.
2.5MB bzip2'd log http://members.iinet.net.au/~something/dsound.log.bz2