https://bugs.winehq.org/show_bug.cgi?id=48291
--- Comment #15 from Alexandr Oleynikov sashok.olen@gmail.com ---
(with that workarounds needed to install the game applied and vcrun2015 for MFC)
Oh, my existing prefix only has vcrun2015 and native dotnet for EGS installation, and nothing extra was used when creating previous logs except for usage of Esync and DXVK, but just in case I'll remove that and leave only vcrun and dotnet. In that case, here is a WINEDEBUG=warn+all,+relay,+seh,+loaddll,+module,+process log made with Wine Staging 4.21 from Arch Linux repositories made in that prefix. And I made sure that the version is set to Windows 7. I let it run for some time to make sure the issue was fully recorded and then terminated the app with wineserver -k. It's too large for WineHQ so here's a link to google drive: https://drive.google.com/open?id=1fxeL8BAcfAjW4mxUwuo6Obv6fwduRY__ Hopefully this will be more helpful :)