http://bugs.winehq.org/show_bug.cgi?id=29236
--- Comment #11 from Alexandre Julliard julliard@winehq.org 2011-12-19 03:10:06 CST --- BadDrawable errors can legitimately happen upon window destruction since it's done on a different server connection. Such errors are ignored by Wine. If VGL dies on them it's a bug in VGL, it should propagate the error.