http://bugs.winehq.org/show_bug.cgi?id=4535
Summary: wined3d:Farcry demo crashes in wined3d Product: Wine Version: CVS Platform: PC URL: http://www.gamersnet.nl/demos/demo.php?id=490 OS/Version: Linux Status: UNCONFIRMED Keywords: download Severity: normal Priority: P2 Component: wine-directx AssignedTo: wine-bugs@winehq.org ReportedBy: xerox_xerox2000@yahoo.co.uk
Hi, the demo runs quite nice in opengl mode so i thought would be a good test case for tracking down directx bugs. The demo crashes with a popup messagebox: "block header was corrupted."
Last line in the console was: fixme:d3d:IWineD3DVolumeImpl_LockBox (0x7c6b0c50) : pBox=(nil) stub
Following hack makes FarCray get past this bug: in wined3d/volume.c add this line after line 144: FIXME("(%p) : pBox=%p stub\n", This, pBox); if(!pBox) return D3DERR_INVALIDCALL;
The hack is probably bogus as well, but at least shows there's a bug in IWineD3DVolumeImpl_LockBox. How could i test this further?
(BTW. with the hack i get into the menu, but the text is unreadable, and then FarCry crashes as it tries to load the game.)