http://bugs.winehq.org/show_bug.cgi?id=19773
Jörg Höhle hoehle@users.sourceforge.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |stefandoesinger@gmx.at
--- Comment #3 from Jörg Höhle hoehle@users.sourceforge.net 2009-08-19 14:01:51 --- I was very lucky with trying out wine-0.9.32. The regression occurred a few commits later.
commit 7126b63645747fe035aaa1167f0dcda8cb38be01 Author: Stefan Dösinger stefan@codeweavers.com Date: Fri Mar 2 09:25:02 2007 +0100
wined3d: Use the scissor test when clearing the full surface too.
It was incorrect to disable the scissor test for full surfaces in my clear patch. With back buffer offscreen rendering the viewport does not seem to restrict clearing, and with different sizes of depth stencil and color buffer the final fantasy XI demo seems to expect the clear to be restricted.
Stefan, do my logs show enough to understand how/whether Largo Winch differs from FF XI? The log contains a few refresh sequences (i.e. I obscured and re-exposed the wine desktop a few times when creating it).