https://bugs.winehq.org/show_bug.cgi?id=45279
--- Comment #17 from winehq@nerdbynature.de --- I see the same messages when running Unreal[0], printed over and over to stdout:
005e:err:d3d:wined3d_debug_callback 0x20b190: "GL_INVALID_OPERATION in glVertexAttribPointer(non-VBO array)".
But the game starts (mouse doesn't work though) and did not crash so far. This is with Wine 3.17 on Fedora 28 (x86_64) and as I did not see the patch in the commitlog so far, and 3.18 has already been released, I guess the patch will only make it into 3.19?
[0] https://appdb.winehq.org/objectManager.php?sClass=application&iId=89