https://bugs.winehq.org/show_bug.cgi?id=41181
--- Comment #7 from winetest@luukku.com --- It's such a mess to setup working uplay with wine if not using wine-staging.
I tried but gave up and used wine-staging instead. I had to work around bug 38648 to get the game even started.
It's not clear to me what's really needed so I hand picked some of the lines.
fixme:d3d11:d3d11_immediate_context_PSSetShader Dynamic linking is not implemented yet. fixme:d3d11:d3d11_immediate_context_HSSetConstantBuffers iface 0x810d684, start_slot 0, buffer_count 14, buffers 0x16da2988 stub! fixme:d3d11:d3d11_immediate_context_HSSetSamplers iface 0x810d684, start_slot 0, sampler_count 16, samplers 0x16da29c0 stub! fixme:d3d11:d3d11_immediate_context_HSSetShader iface 0x810d684, shader (nil), class_instances 0x16da2a08, class_instance_count 256 stub! fixme:d3d11:d3d11_immediate_context_HSSetShaderResources iface 0x810d684, start_slot 0, view_count 128, views 0x16da2e08 stub! fixme:d3d11:d3d11_immediate_context_GSSetShader Dynamic linking is not implemented yet. fixme:d3d11:d3d11_immediate_context_DSSetConstantBuffers iface 0x810d684, start_slot 0, buffer_count 14, buffers 0x16da3688 stub! fixme:d3d11:d3d11_immediate_context_DSSetSamplers iface 0x810d684, start_slot 0, sampler_count 16, samplers 0x16da36c0 stub! fixme:d3d11:d3d11_immediate_context_DSSetShader iface 0x810d684, shader (nil), class_instances 0x16da3708, class_instance_count 256 stub! fixme:d3d11:d3d11_immediate_context_DSSetShaderResources iface 0x810d684, start_slot 0, view_count 128, views 0x16da3b08 stub! fixme:d3d11:d3d11_immediate_context_CSSetShader Dynamic linking is not implemented yet. fixme:d3d11:d3d11_immediate_context_RSSetScissorRects Multiple scissor rects not implemented. fixme:d3d11:d3d11_immediate_context_RSSetViewports Multiple viewports not implemented. fixme:d3d11:d3d11_immediate_context_RSSetState Ignoring DepthClipEnable 0. fixme:dxgi:dxgi_swapchain_Present Unimplemented sync interval 1
The game hangs at starting animation(s) same state becaislly than at report time. Since I had to use wine-staging I could not test if https://bugs.winehq.org/show_bug.cgi?id=39731#c8 helps here too.
I tried to apply all staging patches, but it fails at this point
error: dlls/api-ms-win-core-processthreads-l1-1-0/api-ms-win-core-processthreads-l1-1-0.spec: patch does not apply ERROR: Failed to apply patch, aborting!
I quess that could be skipped.
wine-staging 2.6.