http://bugs.winehq.org/show_bug.cgi?id=13860
Summary: Sacrifice Demo: d3d_surface errors fill console Product: Wine Version: 1.0-rc4 Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: trivial Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: liquid.acid@gmx.net
Hi there,
the problem was partially discussed in this thread: http://bugs.winehq.org/show_bug.cgi?id=13225
You can find the interesting logfile in this attachment (also from the mentioned thread): http://bugs.winehq.org/attachment.cgi?id=13855
The problem is that I get a log of these errors err:d3d_surface:d3dfmt_p8_init_palette This code should never get entered for DirectDraw!, expect problems on the console while running the Sacrifice demo.
This doesn't seem to have any effect on the visuals, since I don't see any obvious errors on the screen. However the statement "This code should never get entered for DirectDraw!" indicates that this behaviour is NOT normal, so I'm filing this as a bug here.
Hardware is: nVidia GeforceFX 5900
Drivers are: nvidia-drivers-100.14.19
I can create traces if needed! Just ask :-)
Greets, Tobias Jakobi