https://bugs.winehq.org/show_bug.cgi?id=46633
Zebediah Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |z.figura12@gmail.com
--- Comment #10 from Zebediah Figura z.figura12@gmail.com --- Created attachment 66298 --> https://bugs.winehq.org/attachment.cgi?id=66298 partial implementation
The big problem with threadpool I/O (and probably the reason it wasn't implemented sooner) is that the kernel32 and ntdll callbacks differ, but there's no obvious way to thunk from the ntdll callback to the kernel32 callback without leaking memory.
I took the liberty of at least implementing the ntdll part, and adding tests for the kernel32 part.