https://bugs.winehq.org/show_bug.cgi?id=9030
--- Comment #50 from hanska2@luukku.com --- fixme:d3d_shader:upload_palette P8 surface loaded without a palette. fixme:d3d_surface:wined3d_surface_blt Can't handle WINEDDBLT_ASYNC flag. fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1. fixme:ddraw:ddraw7_FlipToGDISurface iface 0x141610 stub! fixme:d3d_surface:surface_cpu_blt Filter WINED3D_TEXF_LINEAR not supported in fixme:d3d_shader:upload_palette P8 surface loaded without a palette. fixme:d3d:wined3d_device_decref Device released with resources still bound, acceptable but unexpected. fixme:d3d:wined3d_device_decref Leftover resource 0x1c0408 with type WINED3D_RTYPE_SURFACE (0x1). fixme:d3d:wined3d_device_decref Leftover resource 0x1c02a8 with type WINED3D_RTYPE_TEXTURE (0x3).
Not full debug but there are the most interesting lines.
still blank screen 1.7.25