http://bugs.winehq.org/show_bug.cgi?id=13335
--- Comment #64 from Roderick Colenbrander thunderbird2k@gmx.net 2008-07-07 05:57:33 --- These patches are hacks. In short wine emulates the windows memory layout and reserves a lot of virtual memory for this. Only a few hundred MB is left for system libraies like libGL.so. The ati driver doesn't like this layout (perhaps it wants large ranges and we are offering small chunks). What we need to do is to wrap all memory allocation calls (malloc, mmap ..), so that native libGL.so uses 'win32 memory' but this is quite tricky. It is the only solution.