https://bugs.winehq.org/show_bug.cgi?id=57503
--- Comment #3 from tobias.boesch@googlemail.com --- I think it needs DXVK. Here's why I believe that:
I just came back to this because I read the bug reporting guidelines again and realised I didn't check to reproduce the bug with a fresh wineprefix and without an additional wine wrapper. Until now this bug report describes the bug when WIC is ran through Lutris. My bad - sorry for this.
With a fresh prefix the game shows a stable black screen and runs in background (Sound plays and intro can be skipped through mouse click) before and after this change. As said it works with Lutris. When I disable DXVK support in Lutris the game behaves as if it was launched from pure wine command line (Black screen sound plays, intro can be skipped). So I guess it is the DXVK support that makes it run.
Today I don't have the time to find out how to enable DXVK in pure wine. I will do that and come back here. If it starts with DXVK, then I will double check the bug again in pure wine and a fresh wine prefix.
I checked my WIC version and I use GOG Version v1.0.1.0. I have patched it with the large address aware patch (https://www.pcgamingwiki.com/wiki/World_in_Conflict#.22Out_of_memory.22_cras...), but it also works the unpatched executable currently. So there are no patches that I know of.