http://bugs.winehq.org/show_bug.cgi?id=21519
Ričardas Barkauskas miegalius@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |miegalius@gmail.com
--- Comment #10 from Ričardas Barkauskas miegalius@gmail.com 2010-02-19 19:56:23 --- Just sent test for ATI2N behavior (d3d9/tests: Added test for ATI2N locking offset) and possible fix (wined3d: Fix calculation of pitch for ATI2N format). Not sure if it should and if so how it could be made nicer.
On Windows 7 (and most likely others) ATI2N pitch/locking offset calculations are not the same as for DXT formats, but follows normal surface calculations. This was the reason offending patch caused problems.