http://bugs.winehq.org/show_bug.cgi?id=15984
--- Comment #23 from Zdenek Behan rain@matfyz.cz 2011-03-03 00:45:43 CST --- Created an attachment (id=33512) --> (http://bugs.winehq.org/attachment.cgi?id=33512) Skips the function that causes crash
This is very messy and effectively skips releasing the surfaces but has two important uses:
1) Let's you play and save the game once. This helps debugging because going through the intro with every iteration gets on your nerves after the third or fourth time.
2) Demonstrates which function causes corruption.