https://bugs.winehq.org/show_bug.cgi?id=38972
--- Comment #7 from Sebastian Lackner sebastian@fds-team.de --- (In reply to Jens Reyer from comment #6)
(In reply to Andrew Eikum from comment #5)
openal32 now defaults to use the Windows-native version, so I suspect this bug is fixed.
We have the staged patch in Debian since 1.7.54. But looking at this:
[...]
If it is still useful, shouldn't it be applied to main Wine?
Noone has reported yet if the patch is still required. The patch is only correct if those exports are available on most OpenAL32 dlls out there. All the versions I have found so far do not have those exports, which means the game might ship with its own modified version.