http://bugs.winehq.org/show_bug.cgi?id=22059
deepholecaver@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |deepholecaver@gmail.com
--- Comment #5 from deepholecaver@gmail.com 2011-04-10 11:18:42 CDT --- Calibrate joysticks in Windows games? Seriously, what kind of a solution is that?
It's not a solution, that's what.
Games generally don't do calibration because in Windows, as in linux, it is the responsibility of the OS to do so. IL-2 certainly doesn't provide this functionality which is currently what has me just a little pissed off right now.
evdev is a low level interface meant for use by Xorg, not a full featured joystick driver. It does not provide the normal joystick functionality expected of an OS, It just passes events!
So if the wine developers insist on using evdev instead of joydev, where are users supposed to find the necessary functionality to calibrate joysticks? We have nowhere to go. It is asinine that the developers should force this loss of functionality on us when there is a perfectly good solution already implemented in joydev.
If you all are so hot on migrating away from joydev, you should really consider replacing the important functionality it provides. I am seriously disappointed in the wine team's judgment on this issue. You took something that worked just fine and broke it in the name of progress.