http://bugs.winehq.org/show_bug.cgi?id=25569
--- Comment #10 from Austin English austinenglish@gmail.com 2013-04-23 15:51:32 CDT --- (In reply to comment #9)
works fine for me with a built-in d3dx9
Still here with all d3dx* dlls set to builtin. Looks to be a bug in our d3d compiler: fixme:d3dcompiler:D3DCompile data 0xb02fab0, data_size 21855, filename (null), defines (nil), include (nil), entrypoint "vertexProgram", target "vs_3_0", sflags 0x200, eflags 0, shader 0xbc1c3c8, error_messages 0xbc1c3b0 stub! fixme:hlsl_parser:hlsl_parse Array. fixme:hlsl_parser:hlsl_parse Array. err:d3dcompiler:compile_shader HLSL shader parsing failed.