https://bugs.winehq.org/show_bug.cgi?id=39833
Bug ID: 39833 Summary: File not found error when loading fmod audio in Dungeon of the Endless Product: Wine Version: 1.8-rc4 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-dmusic Assignee: wine-bugs@winehq.org Reporter: axfelix@gmail.com Distribution: ---
The game Dungeon of the Endless doesn't have any audio under Wine, with the following logs (in Documents/Dungeon of the Endless/Temporary Files):
12:01:34:307378+Initializing the fmod event system... 12:01:34:307378+Load fmod data from folder 'Z:/home/axfelix/Wine/Steam/SteamApps/common/Dungeon of the Endless/DungeonoftheEndless_Data/../Public/Audio/'. 12:01:34:307378+Path 'Z:/home/axfelix/Wine/Steam/SteamApps/common/Dungeon of the Endless/DungeonoftheEndless_Data/../Public/Audio/' made relative to working directory 'Z:\home\axfelix\Wine\Steam\steamapps\common\Dungeon of the Endless', result: '....\SteamApps\common\Dungeon of the Endless\DungeonoftheEndless_Data..\Public\Audio'. 12:01:34:307378+Rooted path 'Z:/home/axfelix/Wine/Steam/SteamApps/common/Dungeon of the Endless/DungeonoftheEndless_Data/../Public/Audio/' has been made relative into '....\SteamApps\common\Dungeon of the Endless\DungeonoftheEndless_Data..\Public\Audio'. 12:01:34:307378+Fmod error reported: ERR_FILE_NOTFOUND - File not found. Amplitude.Unity.Audio.AudioManager:ErrorCheck(System.Reflection.ParameterInfo) Amplitude.Unity.Audio.AudioManager+c__Iterator19:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+c__Iterator96:MoveNext() 12:01:34:307378+Fmod initialization failed. Amplitude.Unity.Audio.AudioManager+c__Iterator19:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+c__Iterator96:MoveNext() 12:01:34:307378+The Fmod initialization has bound the null audio service. Amplitude.Unity.Audio.AudioManager+c__Iterator19:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+c__Iterator96:MoveNext()
I had to start the game using --force-d3d9 because it died trying to initialize DX11 otherwise. Built with Unity.