http://bugs.winehq.org/show_bug.cgi?id=9717
--- Comment #25 from Rico kgbricola@web.de 2007-12-14 05:30:57 --- This workaround is great and soleved the main issue particularly in Gothic3 and Crysis.
The speed is acceptable @ high details. On low it is also good. But the problem isn't fixed completely. I'll attach a screen shot later.
In Gothic3 there are more issues to get this running. There seems to be a memory issue (when Gothic3 takes about 1.4GB of memory in high details - after playing time < 5 min): err:d3d:CreateIndexBufferVBO Failed to initialize the index buffer with error GL_OUT_OF_MEMORY (0x505)