http://bugs.winehq.org/show_bug.cgi?id=15552
--- Comment #16 from Fredrick Lockert fredricklockert@gmail.com 2009-01-05 04:29:16 --- Created an attachment (id=18492) --> (http://bugs.winehq.org/attachment.cgi?id=18492) WINEDEBUG=fixme-all,warn+cursor,+relay
I did a little debugging, and I noticed wine calls gdi32.SwapBuffers right before it crashes. Could it be that Wine calls the wrong swapbuffer? Maybe it should be OPENGL32.wglSwapBuffers?
Just guessing, as I'm far from a Wine guru ;)
By the way, the original log was over 160MB huge, so I picked the relevant lines...