https://bugs.winehq.org/show_bug.cgi?id=51105
Conor McCarthy cmccarthy@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|UNCONFIRMED |RESOLVED
--- Comment #10 from Conor McCarthy cmccarthy@codeweavers.com --- The game now works with current upstream vkd3d and Wine. I didn't need to do anything about the d3d12.dll shipped with the game, but if it attempts to use it, set an override in winecfg to use Wine's builtin d3d12.
It starts with a cursor and logo on a black screen, but after a delay the title screen appears and the game runs normally.
Closing as resolved. If the game's d3d12.dll causes unsolvable problems that should be logged in a separate bug.