https://bugs.winehq.org/show_bug.cgi?id=45901
--- Comment #3 from Henri Verbeet hverbeet@gmail.com --- What kind of resources and APIs are involved here? I guess a copy from a DEFAULT texture to a STAGING texture? What about format and CPUAccessFlags? I think we'd prefer to avoid ReadPixels() if we can. What is the issue with GetTexImage()? Just that it doesn't work well with PBOs? Or something else?