http://bugs.winehq.org/show_bug.cgi?id=24478
--- Comment #40 from Erich Hoover ehoover@mines.edu 2011-05-19 14:12:36 CDT --- (In reply to comment #39)
After applying both of the patches which you provided in comment 38 I got the game running, and everything, including the sound exept for the first wakeup scene does work.
That's a different bug (Bug #23616).
There is only one thing though, should the radio also play during conversations?
No, that's a byproduct of the hack used to get the radio working.
But everytime I opened the doctor's door in the beginning of Fallout New Vegas
- the game would crash.
You should probably report a bug for this problem, I assume this happens without the patches attached to this bug due to the way you resolved it.
... also sometimes: fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #437 (incrementing): fixme:d3d_shader:print_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
This sounds like an unrelated problem, does this occur without the patches?