http://bugs.winehq.org/show_bug.cgi?id=19773
--- Comment #13 from Jörg Höhle hoehle@users.sourceforge.net 2011-08-21 05:14:39 CDT --- Unfortunately it doesn't change the behaviour that I originally described.
Current logs are: err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for context 0x47c74a0, last error 0x591 fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats fixme:d3d:resource_check_usage Unhandled usage flags 0x8. with Intel i915 in Ubuntu Lucid.
Note that I still need [HKCU\Software\Wine\AppDefaults\LargoWinch.exe\Direct3D] "VertexShaderMode"="none" otherwise the program crashes at start.
One good piece of news is that the crash upon resuming a saved game is gone in 1.3.26. I never reported it since I could not rule out that the black screen issue would not influence saving.